The x-component of the camera's "up" vector.
The camera's "up" vector orients its y-axis. By default, the "up" vector is (0, 1, 0)
, so its x-component is 0 in "local" space.
Examples
Notice any errors or typos? Please let us know. Please feel free to edit src/webgl/p5.Camera.js and open a pull request!