upZ

The z-component of the camera's "up" vector.

The camera's "up" vector orients its y-axis. By default, the "up" vector is (0, 1, 0), so its z-component is 0 in "local" space.

Examples

Notice any errors or typos? Please let us know. Please feel free to edit src/webgl/p5.Camera.js and open a pull request!

Related References