Pauses a file that is currently playing. If the file is not playing, then nothing will happen.
After pausing, .play() will resume from the paused position. If p5.SoundFile had been set to loop before it was paused, it will continue to loop after it is unpaused with .play().
Examples
Syntax
pause([startTime])
Parameters
startTime
Number:
(optional) schedule event to occur seconds from now
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