Reference curveDetail()

curveDetail()

Sets the number of segments used to draw spline curves in WebGL mode.

In WebGL mode, smooth shapes are drawn using many flat segments. Adding more flat segments makes shapes appear smoother.

The parameter, detail, is the number of segments to use while drawing a spline curve. For example, calling curveDetail(5) will use 5 segments to draw curves with the curve() function. By default,detail is 20.

Note: curveDetail() has no effect in 2D mode.

Examples

Syntax

curveDetail(resolution)

Parameters

resolution

number of segments to use. Defaults to 20.

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