Reference mat3x3()

mat3x3()

This API is experimental

Its behavior may change in a future version of p5.js.

A GLSL-style name for mat3().

Note: mat3x3() can only be used inside a p5.strands shader callback.

Examples

Syntax

mat3x3(values1, values2, ..., valuesn)

Parameters

values1, ..., valuesn
Number: the same values accepted by mat3().

Returns

a 3x3 matrix.

Related References