Reference pmouseY

pmouseY

A Number system variable that tracks the mouse's previous vertical position.

In 2D mode, pmouseY keeps track of the mouse's position relative to the top-left corner of the canvas. Its value is mouseY from the previous frame. For example, if the mouse was 50 pixels from the top edge of the canvas during the last frame, then pmouseY will be 50.

In WebGL mode, pmouseY keeps track of the mouse's position relative to the center of the canvas. For example, if the mouse was 50 pixels below the canvas' center during the last frame, then pmouseY will be 50.

If touch is used instead of the mouse, then pmouseY will hold the y-coordinate of the last touch point.

Note: pmouseY is reset to the current mouseY value at the start of each touch event.

Examples


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