此 API 是实验性的
其行为可能在 p5.js 的未来版本中发生变化。
Returns the base shader used for filters.
Calling buildFilterShader(shaderFunction) is equivalent to calling baseFilterShader().modify(shaderFunction).
Read the buildFilterShader reference or call baseFilterShader().inspectHooks() for more information on what you can do with the base filter shader.
示例
语法
baseFilterShader()
参数
返回值
p5.Shader: The base filter shader.
Notice any errors or typos? Please let us know. Please feel free to edit src/webgl/material.js and open a pull request!