Moves the camera along its "local" axes without changing its orientation.
The parameters, x
, y
, and z
, are the distances the camera should move. For example, calling myCamera.move(10, 20, 30)
moves the camera 10 pixels to the right, 20 pixels down, and 30 pixels backward in its "local" space.
Examples
Syntax
move(x, y, z)
Parameters
x
Number:
distance to move along the camera’s "local" x-axis.
y
Number:
distance to move along the camera’s "local" y-axis.
z
Number:
distance to move along the camera’s "local" z-axis.
This page is generated from the comments in src/webgl/p5.Camera.js . Please feel free to edit it and submit a pull request!