Reference roll()

roll()

Rotates the camera in a clockwise/counter-clockwise direction.

Rolling rotates the camera without changing its orientation. The rotation happens in the camera’s "local" space.

The parameter, angle, is the angle the camera should rotate. Passing a positive angle, as in myCamera.roll(0.001), rotates the camera in counter-clockwise direction. Passing a negative angle, as in myCamera.roll(-0.001), rotates the camera in clockwise direction.

Note: Angles are interpreted based on the current angleMode().

Examples

Syntax

roll(angle)

Parameters

angle

amount to rotate camera in current angleMode units.

Notice any errors or typos? Please let us know. Please feel free to edit src/webgl/p5.Camera.js and open a pull request!

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