Reference bezierDetail()

bezierDetail()

Sets the number of segments used to draw Bézier curves in WebGL mode.

In WebGL mode, smooth shapes are drawn using many flat segments. Adding more flat segments makes shapes appear smoother.

The parameter, detail, is the number of segments to use while drawing a Bézier curve. For example, calling bezierDetail(5) will use 5 segments to draw curves with the bezier() function. By default,detail is 20.

Note: bezierDetail() has no effect in 2D mode.

Examples

Syntax

bezierDetail(detail)

Parameters

detail

number of segments to use. Defaults to 20.

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