Draws a p5.Geometry object to the canvas.
The parameter, model
, is the p5.Geometry object to draw. p5.Geometry objects can be built with buildGeometry(), or beginGeometry() and endGeometry(). They can also be loaded from a file with loadGeometry().
Note: model()
can only be used in WebGL mode.
Examples
Syntax
model(model)
Parameters
model
p5.Geometry:
3D shape to be drawn.
Notice any errors or typos? Please let us know. Please feel free to edit src/webgl/loading.js and open a pull request!