Draws a p5.Geometry object to the canvas.
The parameter, model
, is the p5.Geometry object to draw. p5.Geometry objects can be built with buildGeometry(), or beginGeometry() and endGeometry(). They can also be loaded from a file with loadGeometry().
Note: model()
can only be used in WebGL mode.
Examples
Syntax
model(model)
Parameters
model
3D shape to be drawn.
Notice any errors or typos? Please let us know. Please feel free to edit src/webgl/loading.js and open a pull request!