Reference mouseY

mouseY

A Number system variable that tracks the mouse's vertical position.

In 2D mode, mouseY keeps track of the mouse's position relative to the top-left corner of the canvas. For example, if the mouse is 50 pixels from the top edge of the canvas, then mouseY will be 50.

In WebGL mode, mouseY keeps track of the mouse's position relative to the center of the canvas. For example, if the mouse is 50 pixels below the canvas' center, then mouseY will be 50.

If touch is used instead of the mouse, then mouseY will hold the y-coordinate of the most recent touch point.

Examples

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