Reference point()

point()

Draws a single point in space.

A point's default width is one pixel. To color a point, use the stroke() function. To change its width, use the strokeWeight() function. A point can't be filled, so the fill() function won't affect the point's color.

The version of point() with two parameters allows the point's location to be set with its x- and y-coordinates, as in point(10, 20).

The version of point() with three parameters allows the point to be drawn in 3D space with x-, y-, and z-coordinates, as in point(10, 20, 30). Doing so requires adding the WEBGL argument to createCanvas().

The version of point() with one parameter allows the point's location to be set with a p5.Vector object.

Examples

Syntax

point(x, y, [z])
point(coordinateVector)

Parameters

x
Number:

the x-coordinate.

y
Number:

the y-coordinate.

z
Number:

the z-coordinate (for WebGL mode).

coordinateVector
p5.Vector:

the coordinate vector.

Notice any errors or typos? Please let us know. Please feel free to edit src/core/shape/2d_primitives.js and open a pull request!

Related References